Here's the email I got from Futuremark yesterday:
Quote
Hello
We are excited to put an end to the rumors today by officially
announcing 3DMark 11, the latest version of our popular benchmark for
gamers. For your readers we have a new trailer created entirely with
DirectX 11 using an early build of the 3DMark 11 engine. The "Deep Sea"
trailer is a tantalizing glimpse of what gamers can expect from DirectX
11 games in years to come.
The full press release is below. The 3DMark 11 Deep Sea trailer is
hosted on YouTube. If you would like the original file you can download
it from our file share where you will also find a 3DMark 11 Press Kit
containing logos, key art, screenshots and a fact sheet with detailed
explanations of the technology used in 3DMark 11.
Download trailer and press kit: [removed]
username: [removed]
password: [removed]
If you have any questions about 3DMark 11 or Futuremark please don’t
hesitate to contact me.
Warm Regards,
Oliver
Oliver Baltuch
President
Futuremark Inc.
But yeah synthetic pre-made benchmarks aren't hard. It's the proprietary benchmarks that count