New Counter Strike Source engine
#1
Posted 01 July 2010 - 03:37 PM
#2
Posted 02 July 2010 - 10:41 PM
#3
Posted 02 July 2010 - 10:51 PM
chconline, on 02 July 2010 - 10:41 PM, said:
Time to redo everything, scrap ESTools. That was broken by the newest version of CSS.
Use the newest version of Eventscripts, which you can get here: http://forums.events...hp?f=90&t=38821
Use this script as a replacement for EST: http://addons.events...ns/view/est4css
I suggest dropping Mani for SourceMod which requires both SourceMM and of course SourceMod:
http://sourcemm.net/...8.2-windows.zip
http://www.sourcemod.net/
This post has been edited by shc-boomer: 02 July 2010 - 10:56 PM
#4
Posted 03 July 2010 - 11:02 AM
#6
Posted 04 July 2010 - 01:48 AM
#7
Posted 04 July 2010 - 06:52 PM
TL6MT, on 03 July 2010 - 01:40 PM, said:
Yep, it's the same as my communication server.
shc-boomer, on 04 July 2010 - 01:48 AM, said:
Oh, sweet. Thanks
#8
Posted 04 July 2010 - 10:26 PM
#9
Posted 05 July 2010 - 01:27 AM
gamer23119, on 04 July 2010 - 10:26 PM, said:
No kidding, this is one big reason I play a lot more GMOD than CSS these days.
#10
Posted 06 July 2010 - 09:33 AM
#11
Posted 06 July 2010 - 05:07 PM
#12
Posted 07 July 2010 - 10:07 AM

Camaro SS FTW
#13
Posted 07 July 2010 - 10:31 AM
#14
Posted 08 July 2010 - 08:52 AM
#15
Posted 08 July 2010 - 11:58 PM
chconline, on 08 July 2010 - 08:52 AM, said:
They should have considered taking a longer beta, similar to Blizzard's approach. Don't release it until it is perfect. Some of the stuff feels tacked on and the hit detection glitches were annoying to say the least.
#16
Posted 09 July 2010 - 02:11 PM
shc-boomer, on 08 July 2010 - 11:58 PM, said:
How bad is it?
#17
Posted 09 July 2010 - 04:29 PM
Those are just a few protest groups about it. Steadily things are getting better, however some people had to reinstall CSS to get it working fully. It would have random lag whenever people joined a server and without a reinstall it would lag regardless of FPS and ping. There were also a few hit detection issues, where people just did not get hit when shot. Lots of other issues as well, including some bugs with Hammer the map editor. Every single mod that I know of was broken by the update and not every one of them is fixed yet.
#18
Posted 11 July 2010 - 03:20 PM
#19
Posted 12 July 2010 - 10:30 PM
shc-boomer, on 09 July 2010 - 04:29 PM, said:
Those are just a few protest groups about it. Steadily things are getting better, however some people had to reinstall CSS to get it working fully. It would have random lag whenever people joined a server and without a reinstall it would lag regardless of FPS and ping. There were also a few hit detection issues, where people just did not get hit when shot. Lots of other issues as well, including some bugs with Hammer the map editor. Every single mod that I know of was broken by the update and not every one of them is fixed yet.
Reinstall?
Well since they released the engine isnt it pretty much a new install automatically anyway?
#20
Posted 12 July 2010 - 10:34 PM

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