Gigabyte GeForce GTX 570 1280MB SOC Review (Page 10 of 13)

Page 10 - Benchmark: Metro 2033



Metro 2033 is another favorite benchmark for reviewers, because once you turn the settings up, this game can easily murder any graphics card your system has. Released on March 16, 2010 and running off the 4A Engine, this DirectX 11 game is perfectly playable with more than acceptable graphics at less than maximum settings. For the purpose of benchmarking, our custom test involves a run through the Bridge level, and we obtained three different sets of data, as posted above. The first one was on 'Normal' details on AAA/4xAF. Despite hovering around the 30fps mark, the game was smooth enough for the most part; but once you max out the details to 'Very High', frame rates dropped significantly. In the first two runs, the GTX 570 was surprisingly close in performance as the Radeon 6870. Now if you want to have everything maxed out, it is a completely different story. This will make the NVIDIA GTX 570 the undisputed winner by a significant margin, but it still does not make the game playable, haha. Our Gigabyte GeForce GTX 570 1280MB SOC did not gain much from having higher clock speeds in Metro 2033.


Page Index
1. Introduction, Specifications, Bundle
2. NVIDIA GTX 570 Architecture
3. A Closer Look, Test System
4. Benchmark: 3DMark 11
5. Benchmark: Battlefield: Bad Company 2
6. Benchmark: Call of Duty: Black Ops
7. Benchmark: Colin McRae: DiRT 2
8. Benchmark: Far Cry 2
9. Benchmark: Just Cause 2
10. Benchmark: Metro 2033
11. Benchmark: Unigine: Heaven v2.5
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion