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shc-boomer

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shc-boomer last won the day on March 11 2016

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1,337 I'm just 1337, yo.

About shc-boomer

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  • Birthday December 18

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  1. Finally I need a new sig. Many upgrades I actually need 2 sigs. One for my main comp and one for my eee pc. Changes since original: -Thermaltake Maxorb -AMD 3700+ San Diego -BFG 7600GT SLI & EVGA 7600GT (SLI) -Thermaltake Aguila -Samsung Syncmaster 226BW -Logitech MX5000 -Logitech G5 -Logitech X-230 (Rest can stay the same) EEE PC -Celeron M at 900Mhz -Running Windows XP -1GB Corsair Value Ram -8GB OCZ Class 4 SDHC -120GB Western Digital Passport -4GB Sandisk Cruiser Titanium -Logitech G7 Thanks in advanced!
  2. when i view posts i get a list of first few words only and i have to click them to see them how do i fix this! EDIT:haha found it and fixed!
  3. Added Beetle's MOD Command list http://www.beetlesmod.com/forums/viewtopic.php?t=1315 and this dmin commands * Admin commands can only be executed by Admins who have been specifically granted rights for that command. * Admin access is granted to players by modifying the file, cstrike\addons\admins.txt or by defining the AdminXPassWord variables in the file, cstrike\cfg\defaults.cfg. * The Abbreviation shown for each command is for use in the files, cstrike\addons\admins.txt, and cstrike\addons\tempadmins.txt. * Admins can execute Admin commands by typing them in their console, or as chat text during game play, (unless otherwise specified in the command description, below.) * Some Admin commands can be typed at the server's console, or in HLSW, (Half Life Server Watch), by prefixing the command with say. Commands that can be typed in the server's console (or HLSW) include a note to that effect in their command description, below. Command Shorthand Arguments Abbreviation @blindmenu Display blind menu. @gagmenu Display gag menu. @llamamenu Display llama menu. @mapmenu Display map menu. @mutemenu Display mute menu. @psmenu Display playsound menu. @shakemenu Display shake menu. Command Shorthand Arguments Abbreviation admin_alltalk @alltalk VALUE S When VALUE is 0, players will not hear opponents' voice chat. When VALUE is 1 (one), players will hear opponents' voice chat. admin_ban @ban TARGETNAME MINUTES M Ban player TARGETNAME from server for MINUTES minutes. Ban is permanent if MINUTES is not specified. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). admin_ban also works on players who have recently left the server. When a player is permanently banned, it automatically does a "writeid" to save the ban to the server's cstrike\cfg\banned_user.cfg file. (Players who are temporarily banned are not written to the cstrike\cfg\banned_user.cfg file.) A backup of the banned users file is created as cstrike\cfg\bu_banned_user.cfg. If the variable, bm_BackUpBans, is set to 1, the backup file is updated every map change. In addition, all bans are logged to the file, addons/adminlogs/bannedplayers.log To unban someone, type @ban partialname 1 That will change their ban to 1 minute, such that their ban will expire in 1 minute. Or use the admin_unban command if you know the Steam ID or IP address of the banned player. You can also use rcon commands to unban a player: rcon removeid SteamID rcon writeid Note: The admin_ban command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @ban Fred 60 Command Shorthand Arguments Abbreviation admin_banip @banip IPADDRESS MINUTES M Same as admin_ban, except it bans player with IP address IPADDRESS from the server for MINUTES minutes. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @banip 192.168.1.12 60 admin_banipmenu @banipmenu Display menu of Admin banip commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin banip commands. All banip commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_banmenu @banmenu Display menu of Admin ban commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin ban commands. All ban commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_blind @blind TARGETNAME DURATION Y Make TARGETNAME blind for DURATION seconds. If DURATION is omitted, TARGETNAME will be blind for 15 seconds. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @blind Fred admin_botadd @botadd or @bot TEAM H Add a bot to the TEAM team. TEAM can be CT or T. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @botadd CT admin_botkick @botkick H Kick all bots. admin_botslay @botslay H Slay all bots. admin_burn @burn TARGETNAME V Set TARGETNAME on fire. Note that because of CS:Source game physics, the flames do not always follow the victim. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). The text Say messages that appear when a player is burning can be disabled using the FartSayMessages variable. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @burn Fred admin_burnct @burnct V Set all Counter-terrorist players on fire. Note that because of CS:Source game physics, the flames do not always follow the victims. admin_burnmenu @burnmenu V Display menu of Admin burn commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin burn commands. All burn commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. Note that because of CS:Source game physics, the flames do not always follow the victim. admin_burnt @burnt V Set all Terrorist players on fire. Note that because of CS:Source game physics, the flames do not always follow the victims. admin_bury @bury TARGETNAME 2 Bury TARGETNAME into the ground, dropping his weapons before burying him. Note that because of CS:Source game physics, this command does not always work. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). admin_cancelvote @cancelvote F Cancel voting currently in progress. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @cancelvote Command Shorthand Arguments Abbreviation admin_changeteam @changeteam TARGETNAME L Change player TARGETNAME to the opposite team. See also the SwitchPlayerBackToSpawn variable, which controls whether TARGETNAME is killed before being switched. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @changeteam Fred admin_chat @chat MESSAGE TEXT I Send MESSAGE TEXT to all Admins currently in the game. See also AdminChatFromNonAdmins and AdminChatToAllAdmins. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @chat This is text sent to admins only! admin_csay @csay MESSAGE TEXT 1 Send MESSAGE TEXT to all players in centered white text. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @csay This is centered white text! admin_dropbomb @dropbomb 8 Make the bomb carrier drop the bomb. admin_endmatch @endmatch Reset internal varibles for a match, then execute server.cfg and defaults.cfg. Make sure your server.cfg has a default password in it. If no password is required, make sure your server.cfg file has sv_password "" admin_execclient @execclient TARGETNAME COMMAND A Execute COMMAND on TARGETNAME's computer, as if TARGETNAME had typed it into their console. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Here is an example of correct usage (thanks to Mike|dk): admin_execclient Fred bind k say "Admins are the greatest people in the world." This will cause Fred to say that sentence every time he presses his "k" key. Basically, type everything after the @execclient PLAYERNAME as you would have typed it if you did the command in your own console to yourself. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @execclient Fred bind k say "Admins are the greatest people in the world." admin_execclientall @execclientall COMMAND Execute COMMAND on all players' computers, as if each player had typed it into their console. Here is an example of correct usage: admin_execclientall bind k say "Admins are the greatest people in the world." This will cause every player to say that sentence every time they press their "k" key. Basically, type everything after @execclientall as you would have typed it if you did the command in your own console to yourself. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @execclientall bind k say "Admins are the greatest people in the world." Command Shorthand Arguments Abbreviation admin_extinquish @extinquish or @ext TARGETNAME V Extinguish TARGETNAME who was set on fire with admin_burn. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). admin_extinquishall @extinquishall or @extall V Extinguish all players who were set on fire with any of the admin_burn, admin_burnct or admin_burnt commands. admin_fart @fart TARGETNAME Q Give TARGETNAME gas, potentially giving away their position. Repeats till death, or the end of the round, or by admin_relieve. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). The text Say messages that appear when a player is farting can be disabled using the FartSayMessages variable. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @fart Fred admin_fartall @fartall Q Give gas to all living players. Repeats till the end of the round, or by admin_relieveall. admin_fartct @fartct Q Give gas to all living Counter-Terrorist players. Repeats till the end of the round, or by admin_relieveall. admin_fartmenu @fartmenu Display menu of Admin fart commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin fart commands. All fart commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_fartt @fartt Q Give gas to all living Terrorist players. Repeats till the end of the round, or by admin_relieveall. admin_ff @ff VALUE T When VALUE is 0, friendly-fire is turned off. When VALUE is 1 (one), friendly-fire is turned on. admin_freezemenu @freezemenu Display menu of Admin freeze commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin freeze commands. All freeze commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_freeze @freeze TARGETNAME Q Freeze player TARGETNAME in their tracks. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To unfreeze the player, use one of the commands, admin_unfreeze, or admin_unfreezeall. admin_freezeall @freezeall Q Freeze all players in their tracks. To unfreeze players, use the command, admin_unfreezeall. admin_freezect @freezect Q Freeze all counter-terrorist team players in their tracks. To unfreeze players, use the command, admin_unfreezeall. admin_freezet @freezet Q Freeze all terrorist team players in their tracks. To unfreeze players, use the command, admin_unfreezeall. admin_gag @gag TARGETNAME H Gag TARGETNAME, preventing their typed chat text from appearing to other players. The gagged player sees a message when they chat, "You've been gagged, now hush up." Remove the gag from TARGETNAME with the admin_ungag command. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To block a player's voice chat, use the admin_mute command. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @gag Fred Command Shorthand Arguments Abbreviation admin_ghostkill @ghostkill TARGETNAME M Make TARGETNAME fadetoblack after each death until the end of the current map. This prevents the affected player from spectating the remaining living players while he is dead. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To permanently afflict specific players with fadetoblack, use the defaults.cfg command, AddGhostStop "SteamID". admin_gravity @gravity GRAVITY U Change gravity to GRAVITY. 800 is "standard" gravity. admin_help @help COMMAND If COMMAND is omitted, display all available commands, as well as the installed version number of BeetleFart's Minimum Admin mod. If COMMAND is ban, display all of the ban commands that you have access to. admin_hurt TARGETNAME DAMAGEAMOUNT Inflict DAMAGEAMOUNT amount of damage on player, TARGETNAME. This command causes damage to TARGETNAME without changing their position, (as admin_slap does.) TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_hurtall DAMAGEAMOUNT Inflict DAMAGEAMOUNT amount of damage on all players. This command causes damage to all players without changing their position, (as admin_slap does.) admin_hurtct DAMAGEAMOUNT Inflict DAMAGEAMOUNT amount of damage on all Counter-terrorist players. This command causes damage to all CT players without changing their position, (as admin_slap does.) admin_hurtt DAMAGEAMOUNT Inflict DAMAGEAMOUNT amount of damage on all Terrorist players. This command causes damage to all T players without changing their position, (as admin_slap does.) admin_kick @kick TARGETNAME 3 Kick player TARGETNAME from server. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). If the player being kicked has the bomb, then admin_dropbomb is executed before they are kicked. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @kick Fred admin_kickall @kickall L Kick all players from server. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @kickall admin_kickmenu @kickmenu Display menu of Admin kick commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin kick commands. All kick commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_list @list M List all Admins and ReservedSlot holders currently in the game. admin_listmaps @listmaps PARTIALNAME M List all maps available on the server. If PARTIALNAME is specified, list all maps whose name contains the text specified in PARTIALNAME. This command can also be used by non-Admin players if AdminListMapsFromNonAdmins is non-zero. admin_llama @llama TARGETNAME O (letter Oh) Make TARGETNAME a "llama", changing their name to "llama", and replacing some of their chat-text and spoken voice with llama sounds. The frequency with which their text and voice are replaced by llama sounds is controlled by the PlayLlamaSounds variable. To return a llama-fied player to normal, use the admin_unllama command. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @llama Fred Command Shorthand Arguments Abbreviation admin_map @map or @changelevel MAPNAME P Cause server to immediately load map MAPNAME. Players are not disconnected as new map loads. admin_mapmenu @mapmenu Display a menu of maps as defined by the LoadMapsFromFile variable. admin_matchroster @matchroster FILENAME If MatchCheckRoster is 1 (one), then load the match player roster file, FILENAME. For example, if you have created the file, cstrike\cfg\matchroster.cfg, and MatchCheckRoster is 1 (one), then when you execute the command, admin_matchroster matchroster.cfg, the plugin will execute the contents of the file, cstrike\cfg\matchroster.cfg, which will load the Steam IDs of players who are allowed to participate in the match. If one or more players are connected to the server who are not in cstrike\cfg\matchroster.cfg, then the match will not start. admin_menu @menu 9 Display menu of Admin commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin commands. All commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. Admins can bind a key to display this menu during game play by adding the following to the autoexec.cfg file on your client machine, (not on the dedicated server machine): bind "," "admin_menu" In this example, when you press the comma key during game play, the Admin menu will appear. admin_mute @mute TARGETNAME G Mute TARGETNAME's microphone till the end of the current map. Their microphone is unmuted automatically at the start of the next map, or after restarting CS. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To block a player's typed chat text, use the admin_gag command. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @mute Fred admin_nextmap @nextmap P End the current map at round end, (by setting mp_timelimit to 1). admin_password @password PASSWORD R Set server password to PASSWORD, requiring players to know the password to join the server. If PASSWORD is omitted, the server password is erased, allowing anyone to join. admin_pay @pay TARGETNAME AMOUNT M Give TARGETNAME AMOUNT dollars of cash. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: When this command is used, all players are told that it was used. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @pay Fred 1000 admin_permagag @permagag TARGETNAME H Gag TARGETNAME, preventing their typed chat text from appearing to other players for the duration specified by the PermaGagDuration variable. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To permanently block a player's voice chat, use the admin_permamute command. admin_permamute @permamute TARGETNAME G Mute TARGETNAME's microphone for the duration specified by the PermaMuteDuration variable. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). To permanently block a player's typed chat text, use the admin_permagag command. Command Shorthand Arguments Abbreviation admin_playsound @playsound PATH/SOUNDFILENAME J Play SOUNDFILENAME file to all clients. This requires that the file cstrike\addons\sounds.txt exists, and contains the relative path and file names of the sound files to be pre-cached. If you have UseNonResFileSoundDownloads set to zero, then the sound files must also be uploaded to your server, under the cstrike\sound\misc directory, and a resource file must exist for each map to be played, containing the relative path and filenames of each of the custom .wav sound files to be downloaded to each player. An example of using this command is @playsound misc/woo_hoo.wav. The Admin access level required to use admin_playsound is defined by the PlaySoundLevel variable. Your custom sound .wav files must be encoded at 11,025 Hz, 8-bit, mono. Admins can bind a key to play a sound during the game by adding the following to the autoexec.cfg file on your client machine, (not on the dedicated server machine): bind "n" "admin_playsound misc/woo_hoo.wav" In this example, when you press the n key during game play, the woo_hoo.wav file will play. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @playsound misc/woo_hoo.wav admin_psay @psay TARGETNAME MESSAGE TEXT I Privately send MESSAGE TEXT only to TARGETNAME, (must be executed via console, not chat). TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @psay Fred This is a secret message sent only to Fred! admin_quit @quit TARGETNAME C Execute quit command on TARGETNAME, causing them to quit the game. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_rates @rates TARGETNAME M Display connection rate information, (cl_cmdrate, cl_updaterate and rate), for player with name, TARGETNAME. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_rcon @rcon COMMAND B Execute COMMAND on server. COMMAND must be a valid rcon command. admin_redirect @redirect TARGETNAME D Redirect TARGETNAME to the server specified by the Redirect variable. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_relieve @relieve TARGETNAME Q Give relief from gas to TARGETNAME. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_relieveall @relieveall Q Give relief of gas to all players. Command Shorthand Arguments Abbreviation admin_restart @restart SECONDS 5 Restart the round in SECONDS seconds. If SECONDS is omitted, restart the round in five seconds. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @restart admin_restmenu @restmenu Display menu of Admin weapon restriction options. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin weapon restriction options. All Admin weapon restriction options will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_restrictall @restrictall A Restrict all weapons. To unrestrict grenades and/or other weapons after issuing this command, see the description of the file, cstrike\cfg\allrestricted.cfg. admin_restrictprimary @restrictprimary OR @pistols A Restrict all Primary weapons. To unrestrict grenades and/or other weapons after issuing this command, see the description of the file, cstrike\cfg\pistols.cfg. admin_restrictsnipers @restrictsnipers VALUE A VALUE = 1 Restrict snipers for all players, (default). VALUE = 2 Restrict snipers for all Terrorist players. VALUE = 3 Restrict snipers for all Counter-terrorist players. VALUE = 0 Unrestrict snipers for all players. If IncludeScoutInSnipers is set to 1, this also restricts the AWP, Auto-snipers, and Scout weapons. admin_revote @revote A Cancel the current admin_votemap and restart admin_votemap with new choices for map voting. admin_say @say MESSAGE TEXT 0 (zero) Display MESSAGE TEXT to all players as if it were typed at the Console. admin_shake @shake TARGETNAME DURATION X Make TARGETNAME shake for DURATION seconds. If DURATION is omitted, shaking lasts for 10 seconds. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be enclosed in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @shake Fred admin_showip @ip TARGETNAME Z Display IP address of TARGETNAME. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_showips @showips Z Display IP addresses of all players. admin_slap @slap TARGETNAME DAMAGE W Slap player TARGETNAME, inflicting DAMAGE amount of damage to their health. If DAMAGE is omitted, inflict SlapDamage amount of damage to their health. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @slap Fred 15 admin_slapall @slapall DAMAGE W Slap all players, inflicting DAMAGE amount of damage to their health. If DAMAGE is omitted, inflict SlapDamage amount of damage to their health. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @slapall 15 admin_slapct @slapct DAMAGE W Slap all Counter-terrorist players, inflicting DAMAGE amount of damage to their health. If DAMAGE is omitted, inflict SlapDamage amount of damage to their health. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @slapct 15 admin_slapt @slapt DAMAGE W Slap all Terrorist players, inflicting DAMAGE amount of damage to their health. If DAMAGE is omitted, inflict SlapDamage amount of damage to their health. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @slapt 15 admin_slay @slay TARGETNAME V Kill player TARGETNAME. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @slay Fred admin_slayct @slayct 7 Kill all counter-terrorist players, (useful against bots.) Command Shorthand Arguments Abbreviation admin_slaymenu @slaymenu Display menu of Admin slay commands. Note that an Admin must have rights as defined in the file, admins.txt, in order to execute Admin slay commands. All slay commands will display on the menu to all Admins, but commands will not be executed unless the Admin has rights to execute that command. admin_slayt @slayt 7 Kill all terrorist players, (useful against bots.) admin_snapshot @snapshot TARGETNAME K Take a snapshot, (by executing Valve's "jpeg" command, same as the F5 key), on both the Admin and TARGETNAME's computers for comparision purposes, in the event that TARGETNAME is suspected of hacking. You must request that TARGETNAME email you the snapshot from his screenshots directory, taken from his point of view, if you wish to compare it to the snapshot saved in your screenshots directory, taken from your point of view. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_startmatch @startmatch ROUNDS 4 Execute the commands in the cstrike/cfg/match.cfg file to set up the server for a clan match. If the ROUNDS option is specified, then the match will last ROUNDS rounds. See also MatchCheckRoster, matchroster.cfg, and AddMatchPlayer Note: When a match is running via the admin_startmatch command, kicks and bans for Team-killing, Advertisements, and admin_fart are disabled. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @startmatch 10 admin_timelimit @timelimit MINUTES E Change timelimit for maps to MINUTES minutes. admin_tsay @tsay COLOR MESSAGE TEXT 1 Display MESSAGE TEXT as a COLORed caption in the upper left corner to all players. COLOR can be one of: white, red, green, blue, cyan, magenta or yellow. Note: This command can also be typed at the server's console, or in HLSW, by prefixing it with say, for example: say @tsay white This is a message in white text to all players! admin_unban @unban STEAM_ID or IPADDRESS N Remove permanent ban from player with Steam ID STEAM_ID, or IP address IPADDRESS. Note: You can also use rcon commands to unban a player: rcon removeid SteamID rcon writeid Note: admin_unban can also be typed at the server's console, or in HLSW, for example: admin_unban "STEAM_ID" or admin_unban "IPADDRESS" When used as a server command at the server's console, or in HLSW, the quotation marks are required. Also, if bm_addremoteserver is configured, the ban will be removed from the other servers, too. admin_unfreeze @unfreeze TARGETNAME Q Unfreeze player TARGETNAME, who was previously frozen with the admin_freeze command. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_unfreezeall @unfreezeall Q Unfreeze all players who were previously frozen with one of the commands, admin_freeze, admin_freezet, admin_freezect, or admin_freezeall. admin_ungag @ungag TARGETNAME H Remove gag from TARGETNAME which was placed by a prior admin_gag command. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). Command Shorthand Arguments Abbreviation admin_unllama @unllama TARGETNAME O (letter Oh) Return to normal a player who has been llama-fied with the admin_llama command. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_unrestrictall @unrestrictall A Unrestrict all weapons. When this command is executed, the file, cstrike\cfg\allunrestricted.cfg, is executed, to set the default weapon restrictions. admin_vote @vote "QUESTION" "ANSWER1" ... Initate a general vote QUESTION allowing each player to choose one of the ANSWERs from a menu. This feature is just for fun, and does not affect gameplay, (except for interrupting each player with a vote menu.) Examples of usage: @vote "Should we switch maps?" "Yes" "No" @vote "Is this the Best Admin mod ever?" "Yes" "No" "Why even ask?" @vote "Are you having a good day?" "Yes" "No" "Sod off!" admin_voteban @voteban TARGETNAME Initate a ban vote where players can vote YES or NO to ban TARGETNAME. If the vote is successful, TARGETNAME will be banned for AutoBanTime minutes. The vote ratio required to ban is set with the variable, VoteBanPercent. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_votekick @votekick TARGETNAME Initate a map vote where each player can vote YES or NO to kick TARGETNAME. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). admin_votemap @votemap MAPNAME Initate a map vote where each player can vote YES or NO to change the map to MAPNAME. The winning vote, Yes or No, is also determined by the value of the VoteMapPercent variable. admin_votemaps @votemaps Initate a map vote by prompting each player to choose one of five randomly-selected maps listed on their screen. A sixth choice is also available on the list to extend the current map for ExtendTimeLimit minutes. A seventh choice, None, allows the player to vote for none of the options. The server must have the file, cstrike\addons\mapvotes.ini. Five maps are randomly selected from that file for the vote. If fewer than five maps are listed in that file, the plug-in fills in the list, up to five maps, with names of some standard maps. The vote winner is also determined by the value of the VoteMapPercent variable. This type of vote may also be initiated by admins and/or players using /rockthevote, as defined by the server's map voting configuration. The winning map will be loaded seven seconds after the current round ends, allowing players to see the final scores for the current map. admin_who List all active Admins present and the Admin levels that they have. clearadvertisements Remove all advertisements. Can be used in {mapname}.cfg to remove all advertisements for specific maps, and then add custom advertisements for that map with subsequent addadvertisement commands in the {mapname}.cfg file. killadmin TARGETNAME Remove Admin rights from TARGETNAME, effective until the end of the current map. TARGETNAME can be the player's full name, or part of their name (if it's a unique part). Note: This command can only be used in the server's console, or in HLSW. Command Shorthand Arguments Abbreviation listadmins TARGETNAME List all the admins known to the plugin. Lists all Steam IDs and Admin command rights loaded in memory. TARGETNAME can be the player's full name, part of their name (if it's a unique part), their user ID (from rcon users), or their Steam ID (must be in quotes). If TARGETNAME is omitted, all defined Admins are listed. zredirectall Redirects all currently-connected players to the server specified by the Redirect variable, if it is set. Note: This command can only be used in the server's console, or in HLSW. This command moves every currently-connected player to the server specified by the Redirect variable, (if it is set), so you can begin to perform server maintenance on this server.
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