From eWeek: Google wants game developers to capture the growing market of mobile games by harnessing the power of Google Cloud Platform to expand their games to more users.
The idea, according to a Nov. 3 post on the Google Cloud Platform Blog by Grzegorz Gogolowicz, a Google cloud engineer, is that by using the company's powerful cloud platform, mobile game developers will have the infrastructure behind them to make their games successful, no matter how many users play them and push them to their limits.
"Using Google Cloud Platform can help you build an application that scales seamlessly from hundreds to millions of users," wrote Gogolowicz.
Without a sturdy and scalable infrastructure, a successful mobile game could be hit with all kinds of performance problems if the network where it is stored isn't up to the task, he wrote. "You launch your mobile game and get a million downloads in a few days. Your dream is coming true! But your success is bittersweet, because your servers struggle to keep up with demand and your users, frustrated by timeouts, start publishing negative reviews while you scramble to increase server capacity. It doesn't have to be that way. The platform you choose to build on can help determine whether your launch is successful."
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