Here's what happened to Microsoft's Xbox VR gaming headset

From CNET: Two months ago, Microsoft said it didn't have specific plans to create an Xbox VR headset. What it didn't say is that it had been working on a device, but put existing VR plans on hold until better technology comes along.

Microsoft courted partners over the past couple years to create games for a virtual reality headset designed to work with the Xbox video game console, according to people familiar with the matter. While the physical designs of the device weren't widely known, the screen quality specifications were considered good -- but not as good as Facebook's rival Oculus Rift or HTC's Vive headsets, the people said.

Earlier this year, however, Microsoft started telling partners it was putting its Xbox headset plans on hold. Two people familiar with Microsoft's thinking said the company decided to wait until promising new tech like wireless headsets were more feasible. Today, high-end headsets like Sony's $299 PlayStation VR, Facebook's $399 Oculus Rift and and HTC's $499 Vive rely on long and bulky wires plugged into their respective devices in order to work. Wireless adapters meanwhile, add about $300 in cost.

The move wasn't much of a surprise to partners and those briefed on the device, considering Microsoft has largely stuck to a supporting role during VR's recent renaissance, led by Sony, HTC, Steam game store owner Valve and Facebook's Oculus VR. And you could argue it's a smart strategy.

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