From The Verge: Microsoft is revealing more specifications about its next-generation Xbox Series X hardware today. The biggest new confirmation is that the Xbox Series X will include 12 teraflops of GPU performance, which is twice what’s available in the Xbox One X and eight times the original Xbox One. “Xbox Series X delivers a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and an immersive experience unlike anything seen in console gaming,” claims Xbox chief Phil Spencer.
Microsoft has previously revealed hardware-accelerated DirectX ray tracing and variable rate shading (VRS), and the company says it has patented its own form of VRS. “Rather than spending GPU cycles uniformly to every single pixel on the screen, [developers] can prioritize individual effects on specific game characters or important environmental objects,” explains Spencer. “This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.”
The Xbox Series X will include a custom-designed CPU based on AMD’s Zen 2 and Radeon RDNA 2 architecture. Microsoft is also using an NVMe SSD on the Xbox Series X, which promises to boost load times and “nearly every aspect of playing games is improved,” according to Spencer.
Xbox Series X will also support 8K gaming and frame rates of up to 120fps in games. Microsoft says it has partnered with the HDMI forum and TV manufacturers to enable Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR) on the Series X as part of its HDMI 2.1 support. This should reduce input lag and will smooth out visuals in games on TVs.
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