AMD Launches DLSS Competitor, FidelityFX Super Resolution

From PC Mag: For almost three years, Nvidia's DLSS (its acronym for "Deep Learning Super Sampling") has been a pioneer in back-end techniques for conjuring faster PC-game frame rates out of what seems like thin air. Driven by what Nvidia calls its "Tensor" cores (found in every graphics card bearing the GeForce RTX badge), DLSS can dramatically improve the frame rate in games that are specially trained to use it. In a nutshell, DLSS uses information from higher-resolution renders of a supported game and applies that info to actually render the game at a lower resolution on the hardware.

Thanks to that innovation, in games that support DLSS (and with GeForce cards that can do the job), gamers can see faster frames without a loss of visual fidelity. In essence, DLSS boosts frame rates for the same amount of power, turning what we thought we knew about PC and console gaming performance ever-so-slightly on its head.

Now, AMD is entering the fray with its own supersampling option, FidelityFX Super Resolution (FSR). Launching today as a part of AMD's growing FidelityFX suite of graphics-tweaking tools, FSR will be made available for dozens of current graphics cards already on shelves—no Tensor cores required.

What makes FSR different? For starters, not only will FSR work on AMD-branded Radeon video cards—stretching down from the now-lowly Radeon RX 460 all the way up to the latest fire-breathing Radeon RX 6000 Series—but Nvidia cards will also be compatible, from the GeForce GTX 10 and 16 Series on up.

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