Sony plays up PlayStation exclusives, rides nostalgia wave at video game conference

From CNET: "In 2015, everything is a remix." That's what Alex Evans, co-founder of game studio Media Molecule, said onstage at Sony's PlayStation 4 press conference when talking up his company's newest drawing game, Dreams.

In the age of never-ending sequels, remakes and reboots, Sony wore that theme on its sleeve here Monday evening to finish off the first day of the Electronic Entertainment Expo, the game industry's biggest confab and marketing extravaganza.

The Japanese game company reiterated its theme of "best on PlayStation," promising players that its video game console will offer the most for their money, even if it doesn't have the most original of gaming experiences. The event contrasted with Microsoft's Xbox One press conference this morning, when the standout announcements were centered on using Internet services to tie together the PC and the Xbox and letting players access old games on new hardware.

Sony may not have an iconic franchise as popular as Nintendo's Super Mario or Microsoft's Halo. But the PlayStation 4 has become the most popular choice among console gamers who were initially frustrated by Microsoft's attempts to change the way games are played, bought and sold, requiring players to often connect to the Internet, and restricting game resales in exchange for creating an equivalent to the app stores made for smartphones and tablets. Sony's promise of consistency, and its $399 price tag coming in $100 less than the Xbox One at launch, forced Microsoft to change course.

In an announcement that received thunderous applause from the crowd, Square Enix is remaking one of the most influential and loved games in history, role-playing classic Final Fantasy VII, and will release the title for the PlayStation 4 before it arrives on other platforms. In another throwback, Sony gave screen time to Yu Suzuki, the creator of classic games for publisher Sega, to announce a third game in his historic Shenmue series, which strangely is being crowdfunded on Kickstarter to launch on the PlayStation 4 and PC. Within the hour, the game has raised more than $600,000 toward its $2 million goal.

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