Nvidia Delays Shield Game Console Due to a Bug

From X-bit Labs: Nvidia Corp. announced Wednesday that it would delay commercial shipments of its Shield video game console by approximately a months. The company has found a mechanical issue with the product and believes that this one should be corrected before the device goes into hands of consumers.

“We are eager to get [Nvidia Shield] into your hands. But we will not do that until it is fully up to the exacting standards that Nvidia is known for. Some final quality-assurance testing has just turned up a mechanical issue that we are not happy with. So, while we announced last week that Shield will go on sale this Thursday, we have taken the hard decision to delay shipping until next month,” said Jason Paul, a spokesperson for Nvidia, in a blog post.

The issue relates to a third-party mechanical component, and Nvidia is working with the supplier to get it up to its expectations. The company did not elaborate any further.

Nvidia Shield is based on Nvidia Tegra 4 system-on-chip (four ARM Cortex-A15 cores, Nvidia GeForce graphics adapter with 72 stream processors), is equipped with a 5” capacitive touch-screen with 1280*720 resolution (294ppi) and features 802.11n Wi-Fi technology with 2*2 MIMO antennas to stream PC games. Project Shield's ergonomic controller was built for the gamer who wants ultimate control and precision. The portable device also has integrated high-quality speakers. Nvidia Shield runs Google Android (4.0) Jelly Bean OS.

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