CorelDraw 2019 comes back to the Mac and onto the web

From CNET: Corel surrendered to the inevitable and dropped its Mac version of the CorelDraw products in 2001. 18 years on, the company is bringing it back simultaneously with the release of its latest Windows update, CorelDraw Graphics Suite 2019, and its debut into the web app world. The difference this time is the Mac version isn't a warmed-over Windows application. Instead it's built from a separate and newly developed code base.

What that means in practice is that it looks and feels like a native Mac OS application. It adheres to system-specific conventions -- preferences under the application menu rather than the edit menu as they are in Windows, support for dark mode in High Sierra, extensive Touch Bar integration, Javascript rather than VBA for scripting, and so on. It also supports native GPU acceleration. Functionally, however, it's on par with the Windows version.

Based on the system requirements, it should run on systems as low-end as the late-model MacBook Air (it requires at least four logical cores, which rules out the old models using the Intel Core 2 Duo).

The CorelDraw web app comprises a subset of the larger application's features, with documents saved to Corel's proprietary cloud service. But it's not a standalone product: Access comes as part of the Suite and it's intended for collaboration or quick-and-dirty creations, though it does support multipage layouts. There will be a paid-for subscription upgrade dubbed CorelDraw

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