Play Crysis on Your Cellphone; Thank AMD

From Tom's Hardware: What kind of supercomputer can pre-render HD content, temporarily store it in a virtual cloud, and then stream it across the Internet to numerous portable devices? Why, AMD's upcoming Fusion Render Cloud, of course!

Sounds too good to be true? You bet it does, yet that is exactly what AMD promised today at CES 2009. Basically, the massively parallel supercomputer will enable content providers to deliver video games, PC applications and other graphically-intensive applications through the Internet. This means the calculating beast will bring HD media to laptops, smartphones and other devices through server-side rendering. Once rendered, the machine throws the "visually rich" content into a compute cloud (aka HD Cloud Computing), compresses it, and streams it real-time over wireless and broadband connections to devices that can't otherwise handle the rendering. Woof.

“AMD has a long track record in the supercomputing world. Seven out of 10 of the world’s fastest machines, including the fastest two computers on the planet, are powered by AMD hardware,” said Meyer. “Today, AMD is pleased to announce a new kind of supercomputer unlike any other ever built. It is being designed to break the one petaFLOPS barrier, and to process a million compute threads across more than 1,000 graphics processors. We anticipate it to be the fastest graphics supercomputer ever. And it will be powered by OTOY’s software for a singular purpose: to make HD cloud computing a reality. We plan to have this system ready by the second half of 2009.”

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