Page 9 - Benchmark: PassMark PerformanceTest 8.0
About PassMark PerformanceTest 8.0
Fast, easy to use, PC speed testing and benchmarking. PassMark PerformanceTest allows you to objectively benchmark a PC using a variety of different speed tests and compare the results to other computers.
Thirty-two standard benchmark tests are available in five test suites plus there are seven advanced testing windows for custom benchmarking.
- CPU tests Mathematical operations, compression, encryption, SSE, 3DNow! instructions and more
- 2D graphics tests Drawing lines, bitmaps, fonts, text, and GUI elements
- 3D graphics tests Simple to complex DirectX 3D graphics and animations
- Disk tests Reading, writing and seeking within disk files
- Memory tests Allocating and accessing memory speed and efficiency
- CD / DVD test Test the speed of your CD or DVD drive
From: Developer's Page
PassMark PerformanceTest 8.0 is our next benchmark suite, and we use it to evaluate four different areas of our system: CPU, 2D Graphics, 3D Graphics, and RAM. It is a bit different in the approach it takes to obtain results compared to other programs, which is why we like to use it. From what we see above, there were some differences between the Gigabyte GA-Z170N-Gaming 5 running an overclocked Intel Core i5-6600K at 4.5GHz and a stock Core i5-6600K with Turbo Boost enabled. This was an expected result, judging by what we have seen in previous tests. Based on the figures we obtained, we had speedup factors of 21.7%, 26.8%, 1.7%, and 7.4%, respectively. Unsurprisingly, the 3D Graphics and RAM tests showed the least gains, probably due to its greater dependency on the GPU and the memory modules, respectively.
1. Introduction, Packaging, Specifications
2. Bundle, Chipset, BIOS
3. A Closer Look, Board Layout, Test System
4. Benchmark: AIDA64 CPU
5. Benchmark: AIDA64 FPU
6. Benchmark: AIDA64 Memory
7. Benchmark: PCMark 8
8. Benchmark: 3DMark
9. Benchmark: PassMark PerformanceTest 8.0
10. Benchmark: SuperPI 1M, Cinebench R15
11. Onboard Sound Frequency Analysis
12. Overclocking and Conclusion