Page 3 - 3DMark06 Results
About 3DMark06
3DMark®06 is the worldwide standard in advanced 3D game performance benchmarking. A fundamental tool for every company in the PC industry as well as PC users and gamers, 3DMark06 uses advanced real-time 3D game workloads to measure PC performance using a suite of DirectX 9 3D graphics tests, CPU tests, and 3D feature tests. 3DMark06 tests include all new HDR/SM3.0 graphics tests, SM2.0 graphics tests, AI and physics driven single and multiple cores or processor CPU tests and a collection of comprehensive feature tests to reliably measure next generation gaming performance today. Futuremark's exclusive Online ResultBrowser web service tracks and compares 3DMark06 scores.
Key 3DMark06 Advanced and Professional Features
* DirectX® 9 3D game performance benchmark
* Includes separate graphics card and CPU tests
* Produces workloads that simulate next generation 3D gaming requirements
* Advanced 3D game engine supports HDR Rendering with SM3.0 Shaders, in addition to SM2.0 Shaders
* Includes two HDR/SM3.0 game tests and two SM2.0 game tests
* CPU performance testing via AI and physics workloads for both single core systems and multi-threaded, multi-core and multiple processor environments
* 3D graphics feature tests include Fill Rate, Pixel Shader, Vertex Shader, SM3.0 tests, and Batch Size tests
From: Developer's Page
The OCZ Reaper HPC PC2-8500 holds a minor lead in the 3DMark06 Overall score. What constitutes this? Let's check the individual subscores.
A slight lead in the SM2.0 score. This is mostly based on the graphics card, however.
Again, a very minor lead in the HDR/SM3.0 score.
... But a slightly more prominent lead in the CPU score.
Page Index
Page 1 - Introduction, Packaging, Specifications
Page 2 - A Closer Look, Installation, Test System
Page 3 - 3DMark06 Results
Page 4 - PCMark05 Results
Page 5 - EVEREST CPU Results
Page 6 - EVEREST FPU Results
Page 7 - EVEREST Memory Results
Page 8 - SuperPI, Cinebench 9.5, EVEREST Memory Latency Results
Page 9 - Overclocking Results
Page 10 - Conclusion