Page 6 - Benchmark: Call of Duty: Black Ops
Call of Duty: Black Ops is uses Infinity Ward's IW engine, and began selling to the general public on November 9, 2010. While this is a pretty recent release, this game is not particularly demanding as far as graphics are concerned, as it runs off an older engine. Like Battlefield: Bad Company 2, Black Ops does not have a built in benchmarking system for custom timedemos (That works properly), so we gave up and just did what we did with the previous game. The manual test involved a run through the S.O.G. level in the exact same gameplay sequence with all details set on maximum. Since the game has a setting that restricted it to 85 fps maximum, we edited the configuration file to uncap its performance to 500 fps. Our results are shown in our graphs above.
Page Index
1. Introduction, Specifications, Bundle
2. AMD Radeon HD 6800 Series Architecture
3. A Closer Look, Test System
4. Benchmark: 3DMark 11
5. Benchmark: Battlefield: Bad Company 2
6. Benchmark: Call of Duty: Black Ops
7. Benchmark: Colin McRae: DiRT 2
8. Benchmark: Far Cry 2
9. Benchmark: Just Cause 2
10. Benchmark: Metro 2033
11. Benchmark: Unigine: Heaven v2.5
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion