Page 3 - Subjective Performance Tests
After plugging the ROCCAT Burst Pro in and setting up the software, I ran the mouse through our series of standard tracking performance tests. This includes normal office usage in the Windows environment as well as gaming. Some graphics work and testing were done with Adobe Photoshop. Games used in this test primarily include Overwatch, League of Legends, and Genshin Impact. This spans multiple genres and allows us to get a feel as to how the mouse responds in different situations. All testing was completed on a cloth surface, primarily the XTracGear Carbonic XXL. Please note these are subjective tests, but we will attempt to make it as objective as possible with our cross-reference testing methods.
From the shape and size of the ROCCAT Burst Pro, as well as the measurements of my hand, I mostly gripped this mouse with a mixed palm-claw grip. Of course, this will vary from each user, as those with larger hands could fingertip grip this mouse too. However, I found the wide backend easy to nestle into my palm. The surface itself was a bit slippery over time, although the contrasting side surfaces helped. I think they could improve the top material still. Weighting wise, I am glad to see this at a light 68g, as this is close to what I use daily. For the sensitivity range, I usually stay between 800 to 1200 DPI in day-to-day use, especially when I am gaming. While it is nice to see the capability of this mouse to reach 16000 DPI, I would be surprised if anyone actually would use their Burst Pro at such a high sensitivity. As for inputs, I found the optical primary buttons to be excellent and easy to press. Audible and tactile feedback of the ROCCAT Titan Optical switches were excellent and I was quite satisfied with the secondary buttons too. There were no strange squeaks or rattling noticed in the buttons or the scroll wheel.
The ROCCAT Burst Pro is a gaming mouse, so I tested it with my games. Due to the lighter weight, I seamlessly adjusted to the movement of the Burst Pro, although I did need some adjustment time for the button feel. Afterwards, I jumped into game to test it out. While my fragging skills are still limited by my own abilities, but I found the performance of the ROCCAT Owl Eye sensor to be excellent. This should come to no surprise, as the PixArt PMW3389 has always been an excellent performing sensor. Tracking was consistent and smooth. I was also unable to spin out the mouse. Flick shooting with this mouse was also pretty easy with its relatively light body, but it would have been helped with a surface that is easier to grip. In games like League of Legends, the tracking performance held up well here with fast movements being easy to execute without accidentally losing tracking.
When checking for more technical flaws, the ROCCAT Burst Pro again showed why the PMW3389 is found in the best mice. Some Photoshop tests revealed small details and movements were picked up without problem. Moving in straight lines showed zero signs of prediction. There was no input lag, even at higher DPI settings, and response time felt consistent throughout my use. There was no observable jitter, even at the highest 16000 DPI sensitivity. I am glad to see the ability to adjust the lift off distance and calibrate it to your working surface. In the "Very Low" mode, I found the lift-off distance to be... well, quite low.
Overall, the ROCCAT Burst Pro was an excellent performing mouse with a very dependable sensor, excellent feeling tactility in its buttons, and a generally good feel. Its conventional shape should also make it easy to hold for most users. The slippery surface may be the one thing that users may notice in an otherwise blemish-free mouse.
1. Introduction, Packaging, Specifications
2. A Closer Look - Hardware and Software
3. Subjective Performance Tests