Page 5 - Benchmark: Battlefield: Bad Company 2
Battlefield: Bad Company 2 runs off the Frostbite 1.5 engine, developed by EA Digital Illusions CE. It is a DirectX 11 game, released on March 2, 2010. We benchmarked our graphics cards on the Heart of Darkness level with everything maxed out at 1920x1200; the only manipulated variable is anti-aliasing and anisotropic filtering, as reflected on the labels in our graphs above. Since Bad Company 2 does not have built in benchmarking tools for custom timedemos, we ended up playing the same level manually in the same manner repeatedly to obtain our results. The results proves to be quite interesting, because we can see the GTX 560 scales really well with changes to AA and AF settings. Initially, at 1xAA and 1xAF, it was about 3fps behind the reference 6870. The gap began to close to less than 1fps at 4xAA and 8xAF. Once we have increased the settings to 8xAA and 16xAF, the Gigabyte GTX 560 actually managed to beat even the overclocked Radeon HD 6870.
Page Index
1. Introduction, Specifications, Bundle
2. NVIDIA GTX 560 Series Architecture
3. A Closer Look, Test System
4. Benchmark: 3DMark 11
5. Benchmark: Battlefield: Bad Company 2
6. Benchmark: Call of Duty: Black Ops
7. Benchmark: Colin McRae: DiRT 2
8. Benchmark: Far Cry 2
9. Benchmark: Just Cause 2
10. Benchmark: Metro 2033
11. Benchmark: Unigine: Heaven v2.5
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion