Page 11 - Benchmark: Unigine: Heaven 4.0
Unigine's Heaven 4.0 shows users what the company's game engine is capable of. Originally released in 2009, one of the biggest features of Unigine is its advanced OpenGL 4.0 and DirectX 11 renderer. This is an excellent benchmark, because there are over one hundred Unigine licenses used for game development at press time. For our tests, we left it at its maximum settings of 8xAA and 16xAF, using tessellation as its only manipulated variable to measure the respective performance of the tested graphics cards. The average frame rate is shown in our charts above. As expected, the $260 Gigabyte GeForce GTX 760 2GB did pretty well in the tests, delivering a fairly consistent 23% to 27% performance gain over the $190 AMD Radeon HD 7870. The performance gap increases as tessellation settings become more demanding.
Page Index
1. Introduction, Specifications, Bundle
2. NVIDIA GeForce GTX 760 Architecture
3. A Closer Look, Test System
4. Benchmark: 3DMark
5. Benchmark: Battlefield 3
6. Benchmark: BioShock Infinite
7. Benchmark: Crysis 3
8. Benchmark: DiRT 3
9. Benchmark: Medal of Honor: Warfighter
10. Benchmark: Metro: Last Light
11. Benchmark: Unigine: Heaven 4.0
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion