Page 9 - Benchmark: Just Cause 2
Just Cause 2 runs off an updated version of the original game's Avalanche Engine; aptly named Avalanche Engine 2.0. This DirectX 10 game is released on March 23, 2010. Rather than manipulating anti-aliasing and anisotropic filtering settings as we have done in majority of our previous benchmarks, we have decided to leave everything at the highest possible setting at 8xAA and 16xAF, 1920x1200. The game also features a trio of in-game benchmarks, so to make our results easily comparable against yours, we have decided to put them through the tests rather than using custom runs. The most demanding benchmark is Concrete Jungle -- with frame rates quickly dipping into unplayable rates at minimum. Just for your reference, Just Cause 2 is a pretty CPU demanding game; we upgraded our processor since we have last reviewed video cards, and the Intel Core i5-2500K running at 4.5GHz did give us a nice boost in performance. With that in mind, it was quite neck to neck between the 7870 and GTX 570 in this game. As you can see in our graphs above, the 7870 finally managed to edge out the GTX 570 in Desert Sunrise by a very good gap in between. Once again, the Gigabyte Radeon HD 7870 2GB OC provided a small but noticeable margin over a generic Radeon HD 7870.
Page Index
1. Introduction, Specifications, Bundle
2. AMD Radeon HD 7800 Series Architecture
3. A Closer Look, Test System
4. Benchmark: 3DMark 11
5. Benchmark: Battlefield: Bad Company 2
6. Benchmark: Call of Duty: Black Ops
7. Benchmark: Colin McRae: DiRT 2
8. Benchmark: Far Cry 2
9. Benchmark: Just Cause 2
10. Benchmark: Metro 2033
11. Benchmark: Unigine: Heaven v2.5
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion