Gigabyte G1 Gaming GeForce GTX 970 4GB Review (Page 9 of 13)

Page 9 - Benchmark: Metro: Last Light


Ever since Metro 2033 has been released into the market a few years ago, it was an instant hit among reviewers for benchmarking. The reason why everyone was so interested in using Metro 2033 to benchmark is because it is like the Crysis of benchmarking... except, of course, we also use Crysis in our battery of standard tests here at APH Networks, but that is another story. Released on May 14, 2013, Metro: Last Light is the latest iteration published by 4A Games, and runs off the company’s 4A Engine. Like a number of other games we have used to test video cards in this review, Metro: Last Light comes with a pretty good benchmarking tool out of the box, so we gave it a shot. Again, the game is quite taxing on our hardware; with all the settings maxed out and adjusting only AF and tessellation, we cannot even break the sixty average frames per second barrier. As expected, the Gigabyte G1 Gaming GeForce GTX 970 4GB delivered quite a bit higher framerate than the mainstream Gigabyte GeForce GTX 760 2GB. Again, we are not directly comparing the two, since they occupy different market positions, and are different generation cards. The figures can be seen in our graphs above. Compared to the stock GTX 970, the G1 Gaming version delivered about 6% performance increase, thanks to the slightly faster core clock.


Page Index
1. Introduction, Packaging, Specifications
2. NVIDIA GeForce GTX 970 Architecture
3. A Closer Look, Installation, Test System
4. Benchmark: 3DMark
5. Benchmark: Battlefield 4
6. Benchmark: BioShock Infinite
7. Benchmark: Crysis 3
8. Benchmark: GRID 2
9. Benchmark: Metro: Last Light
10. Benchmark: Thief
11. Benchmark: Unigine: Heaven 4.0
12. Power Usage, Temperature, Noise
13. Overclocking and Conclusion